Skip to content
Teachings and practice

Social Studies

Teachings and practice

An AR classroom game for Grade 2. Learners can aim with their hands at the camera or play by tapping the screen.

This set has 4 rounds in an interactive matching activity.

Curriculum indicatorส 1.1 ป.2/1

A look before you play

Sample questions

A few real prompts from the game to help you choose an activity for your class.

  1. Match each teaching to its meaning.

    • loving kindness
    • compassion
    • sympathetic joy
    • equanimity
    Read the explanation

    The basic teachings, for everyday life.

  2. Match each precept to what it asks.

    • the first precept
    • the second precept
    • the fourth precept
    • the fifth precept
    Read the explanation

    The Five Precepts are the basic practice of a Buddhist.

  3. Match each holy day to what it marks.

    • Magha Bucha Day
    • Visakha Bucha Day
    • Asalha Bucha Day
    • the start of the Rains Retreat
    Read the explanation

    Each Buddhist holy day has its own origin.

Before you play

Game teaching guide

What children will practise

Practises basic Buddhist teachings: the four sublime states (metta, karuna, mudita, upekkha), the Five Precepts, the meaning of Makha, Visakha and Asanha Bucha and Buddhist Lent, and the places of worship of each religion. Fits indicator ส 1.1 ป.2/1.

What's in the worksheet

4 rounds, match 4 pairs each - mudita goes with being glad when others do well; upekkha goes with keeping an even mind - precept 2 goes with not stealing; precept 4 goes with not lying - Asanha Bucha goes with the first sermon; Buddhist Lent goes with monks staying in their temple for three months - Islam goes with the mosque; Hinduism goes with the Hindu temple (thewasathan)

How to use it in class

Play in a Buddhism lesson, about 8 minutes, in teams. Before the sublime-states round, give a short scenario such as "A friend wins a prize and we feel glad" and ask which one it is. In the holy-days round, point out on a real calendar which month each falls in. In the places-of-worship round, let children of other faiths describe their own. Play it linked to the class and the scores go into the gradebook.

Common sticking points

- Metta and karuna are the most common swap. Metta wants others to be happy; karuna wants to help them out of suffering. Use the scenario of seeing a friend cry. - Upekkha is the hardest word for Grade 2 and is usually reached by elimination. - Makha Bucha and Asanha Bucha may swap since both involve monks.