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Money and spending

Social Studies

Money and spending

An AR classroom game for Grade 1. Learners can aim with their hands at the camera or play by tapping the screen.

This set has 6 questions in an interactive multiple choice activity.

Curriculum indicatorส 3.1 ป.1/1

A look before you play

Sample questions

A few real prompts from the game to help you choose an activity for your class.

  1. What is money for?

    • Exchange it for goods and services
    • Only collect it to look at
    • Use it only to buy snacks and toys
    Read the explanation

    Money is exchanged for the goods and services we need.

  2. What is the difference between a need and a want?

    • Needs are cheap, wants are expensive
    • We can't do without needs, we can do without wants
    • Buy needs first, wants are never allowed
    Read the explanation

    A need is something you cannot do without; a want is something you can.

  3. Which of these is a need?

    • A new toy
    • Crisps
    • Food
    Read the explanation

    The body cannot do without food.

Before you play

Game teaching guide

What children will practise

Practises basic money sense: money is exchanged for goods and services, needs differ from wants, what saving means and why it helps, and what to think about before buying. Fits indicator ส 3.1 ป.1/1 on sensible spending.

What's in the worksheet

6 questions, pick 1 of 3 - How do needs differ from wants? (you cannot do without needs; you can do without wants) - Which is a need? (food; distractors are a new toy and crisps) - What is saving? (keeping money to use in future) - What should you think about before buying? (whether you need it and how much money you have)

How to use it in class

Play after a pretend-shop activity, about 6 minutes, whole class, reading the options aloud. For needs and wants, let children add their own examples one by one. For saving, ask who has a piggy bank. For a question many miss, give picture cards of objects for children to sort into two piles on the desk. Play it linked to the class and the scores go into the gradebook.

Common sticking points

- Needs versus wants: the distractor "needs are cheap, wants are expensive" is very tempting. Give the example of medicine, which can be expensive but is needed. - Which is a need: crisps are food to a child, so some hesitate. Point out snacks are not the main food the body needs. - Saving: some choose "buying things on sale" because adults say buying on sale saves money.