Body parts and care
Health and Physical EducationGrade 14 rounds
Health and Physical Education
An AR classroom game for Grade 4. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 4 rounds in an interactive matching activity.
Curriculum indicatorพ 3.1 ป.4/1
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Team sports put different numbers on the field.
Words you hear often at a match.
Each sport needs its own ground.
Before you play
Learn sports and basic rules: team sizes for popular games, words heard in matches, where each sport is played, and behaviour that shows sportsmanship.
4 matching rounds, 4 pairs each - Sport to players per side: football 11, basketball 5, volleyball 6, sepak takraw 3 - Sports word to meaning, e.g. foul is breaking a rule, time-out is stopping the clock - Sport to venue, e.g. athletics with the running track, badminton with an indoor court - Behaviour to sportsmanship, e.g. accepting the referee's call shows respect for officials, not arguing after losing shows accepting defeat
Use in PE before sports day or before teaching team games; about 5 minutes. - Play in sports-day colour teams against the clock - After round 1, compare the numbers per side in your PE lessons with the official rules - For round 4, have children describe sportsmanship they have seen in real matches or on TV - Play it linked to the class to record results in the mark book.
- Round 1: basketball 5 and volleyball 6 are most often swapped, as the numbers are close and children rarely watch either - Round 1: children who play circle takraw at school may think sepak takraw has many players - Round 4: respecting opponents and kindness are close in meaning, so shaking hands and helping a fallen opponent may be swapped - Round 2: children who do not follow sport will not know time-out