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Depth and perspective

Art

Depth and perspective

An AR classroom game for Grade 3. Learners can aim with their hands at the camera or play by tapping the screen.

This set has 4 rounds in an interactive matching activity.

Curriculum indicatorศ 1.1 ป.3/2

A look before you play

Sample questions

A few real prompts from the game to help you choose an activity for your class.

  1. Match each technique to what it achieves.

    • drawing near things large
    • drawing far things small
    • overlapping
    • pale colour for distant things
    Read the explanation

    These are how a flat picture gains depth.

  2. Match each plane of the picture to where it sits.

    • the foreground
    • the middle ground
    • the background
    • the horizon
    Read the explanation

    Dividing the depth is how you place things.

  3. Match each part of light and shade to its effect.

    • the lit side
    • the side away from the light
    • the cast shadow
    • reflected light
    Read the explanation

    Light and shade are what give an object bulk.

Before you play

Game teaching guide

What children will practise

Practises making a flat picture look deep: near is big and far is small, overlapping, paler colour for distance, foreground, middle ground and background, light and shadow, plus picture types (landscape, portrait, still life, abstract). Fits indicator ศ 1.1 ป.3/2.

What's in the worksheet

4 rounds, match 4 pairs each - overlapping goes with showing which is in front; paler colour for distant things goes with showing distance - foreground goes with low in the picture and large; horizon line goes with where sky meets ground - cast shadow goes with the shadow on the ground beside the object; reflected light goes with a slight glow on the dark side - still life goes with arranged objects

How to use it in class

Before playing, project a landscape and have children point to foreground, middle ground and background; the game takes about 10 minutes in pairs. For the light-and-shadow round, shine a torch on a ball or apple on your desk so children see the lit side, dark side and cast shadow. If a round goes badly, follow straight on with a three-layer landscape drawing. Play it linked to the class and the scores go into the gradebook.

Common sticking points

- Reflected light versus the side away from the light: Grade 3 children have rarely noticed reflected light and swap these pairs. The torch demo helps a lot. - Cast shadow is a new term; some match it to the object's dark side. - Middle ground and background may swap if children have not grasped that distant things sit higher in the picture.