Housework we can do
Occupations and TechnologyGrade 14 rounds
Occupations and Technology
An AR classroom game for Grade 4. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 6 questions in an interactive multiple choice activity.
Curriculum indicatorว 4.2 ป.4/5
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Always with stating the problem clearly.
Losing the data when the device fails.
Growing without synthetic chemicals.
Before you play
Review several Grade 4 topics: the first stage of design, why we back up, organic farming, using others' work, safety before electrical repairs, and seeing through get-rich-quick adverts.
6 questions, multiple choice with 3 options each - The design process begins by defining the problem - Backing up protects against data loss (not power cuts) - Using others' work: ask permission and cite it - Before electrical repairs: switch off the breaker - An advert promising certain riches: be very wary
Use as an end-of-term Grade 4 quiz. 5 minutes. - Play solo linked to the class, then revisit only the unit behind the most-missed question - For question 6, show a real-looking social media advert and ask which words should make us suspicious - If many miss question 2, ask "When the power comes back after a cut, is saved work gone?" - Play it linked to a class and the scores go into the class gradebook.
- In question 2, choosing a power cut, having heard of work lost in one; explain that saving guards against power cuts while backups guard against broken devices and lost files - In question 5, choosing rubber gloves only, having seen electricians wear them - In question 6, choosing bring other people in too, thinking it is sharing something good