
Grades 4–6 (P.4–P.6)
Mathematics
An AR classroom game for Grade 4. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 4 rounds in an interactive sorting activity.
Curriculum indicatorค 1.1 ป.4/4
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Sort into
Compare with a half: if the top is less than half the bottom, the fraction is less than a half.
Sort into
A prime number has exactly two factors.
Sort into
Separate the sequences that add from those that multiply.
Before you play
Compare fractions with a half (indicator ค 1.1 ป.4/4), sort primes from composites, tell patterns that add the same amount from those that multiply, and judge when an estimate is enough (indicator ค 1.1 ป.4/7).
4 sorting questions with 2 boxes each - 1/3 and 1/4 are less than a half; 2/3 and 5/8 are more - 17 and 23 are prime; 18 and 24 are composite - 3, 6, 9, 12 adds the same each time; 2, 6, 18, 54 multiplies - "Roughly how many kilometres did the car travel?" can be estimated; "How much change?" needs an exact answer
Use for P4 mid-term review, 6-8 minutes, team mode. - 3, 6, 12, 24 is a good trap: it starts 3, 6 like the adding pattern, so teams must check every step, not just the first two - After the estimation question, ask each team for one more situation where an estimate is fine - For primes, have teams list the factors of 23 on paper before deciding - Play it linked to the class to record results in the mark book
- Putting 3, 6, 12, 24 under adding by looking only at 3 to 6. Check every step: 6 to 12 is not +3 - Putting 5/8 under less than a half, not knowing half of 8 is 4 - Calling 23 composite because it is an unfamiliar odd number. Try dividing by 2, 3 and 5 - Thinking "What is the total price?" can be estimated, which is true when planning; discuss that paying needs the exact amount