Colours and mixing
ArtGrade 16 questions
Art
An AR classroom game for Grade 6. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 4 rounds in an interactive sorting activity.
Curriculum indicatorศ 1.1 ป.6/1
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Sort into
Some art careers work on the flat; others work in real space.
Sort into
Each viewpoint feels different.
Sort into
Preservation and new work aim at different things, and can go together.
Before you play
Practises sorting art careers by 2D versus spatial work, camera angles that make a subject look big or small, conservation versus new creation, and assessment criteria for ideas versus skill. Supports indicator ศ 1.1 ป.6/1.
4 rounds, sort 4 items into 2 groups - graphic designers and illustrators work in 2D; architects and interior designers in space and 3D - low angle looking up and shooting from the ground make things look big and powerful; high angle looking down makes them look small - learning traditional dance and restoring murals are conservation; new songs from Thai melodies are new creation - originality of idea is about thinking; fine craftsmanship is about skill
The camera-angle round works best if children first photograph a friend from low and high angles with a phone or tablet; the game takes about 6 minutes in teams. The criteria round can become the rubric for the class's next piece. If the conservation round goes badly, ask "Does this keep something old, or make something new?" Play it linked to the class and the scores go into the gradebook.
- Camera angles: children often think a high angle makes things look bigger because the camera is "high". Taking real photos fixes this fastest. - "Digital work from Thai patterns": some put it under conservation because of the Thai pattern. Point out it makes something new from the old. - "Communicating meaning" may be filed under skill, since children feel you need skill to communicate.