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Ordering events

Social Studies

Ordering events

An AR classroom game for Grade 1. Learners can aim with their hands at the camera or play by tapping the screen.

This set has 4 rounds in an interactive ordering activity.

Curriculum indicatorส 4.1 ป.1/2

A look before you play

Sample questions

A few real prompts from the game to help you choose an activity for your class.

  1. Put one school day in order.

    • Eat lunch
    • Go home
    • Go to lessons
    • Line up for the flag ceremony
    Read the explanation

    Put them in the order they really happen.

  2. Put the stages of a life in order.

    • adult
    • baby
    • child
    • old age
    Read the explanation

    People grow through the stages in order.

  3. Put the steps of crossing the road safely in order.

    • Look left and right
    • Stop at the kerb
    • Wait until the road is clear
    • Walk across briskly
    Read the explanation

    Always stop and look first; that is what makes it safe.

Before you play

Game teaching guide

What children will practise

Practises putting events in time order: a school day, the stages of life, crossing the road safely, and the days of the week. Fits indicator ส 4.1 ป.1/2 on ordering events.

What's in the worksheet

4 rounds, put 4 items in order - line up for the flag > lessons > lunch > go home - baby > child > adult > older person - stop at the kerb > look left and right > wait until no cars > walk across quickly - Sunday > Monday > Tuesday > Wednesday

How to use it in class

Suits Grade 1 early in the year, about 5 minutes, whole class, each card read aloud. For the life-stages round, children can bring a baby photo of themselves. Sing the days-of-the-week song before that round. After the road-crossing round, practise at the front of the room, stressing "walk quickly, don't run". Play it linked to the class and the scores go into the gradebook.

Common sticking points

- Days of the week: some children start on Monday, the first school day. This game starts on Sunday, following the Thai calendar; tell children beforehand. - Crossing: "look left and right" and "wait until no cars" may swap. Point out you must look first to know if cars are coming. - School day: rarely missed.