
Grades 1–3 (P.1–P.3)
Mathematics
An AR classroom game for Grade 2. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 6 questions in an interactive multiple choice activity.
Curriculum indicatorค 2.2 ป.1/1
A look before you play
A few real prompts from the game to help you choose an activity for your class.
A dice has six equal faces - it is a cube.
A ball is round on every side - it is a sphere.
Two flat round faces and a curved side - it is a cylinder.
Before you play
Name 3D shapes from everyday objects such as a die, a ball and a can, and describe their features: number of faces, whether they roll, whether they stack. This revisits classifying spheres, cylinders, cones and cuboids (indicator ค 2.2 ป.1/1), first met in P1.
6 multiple-choice questions - What solid is a die? A cube - What solid is a drinks can? A cylinder - How many faces does a cube have? 6 - Which solid can roll? A sphere - Which solid stacks most easily? A cube
A good 5-minute lead-in to a lesson on solids. Keep a die, a ball, a can and a cone at the front to look at while playing. - After the rolling question, roll every object: the cylinder rolls too, but only one way - For stacking, let pupils try stacking cubes and balls - Play it linked to the class to record results in the mark book
- Answering 4 faces for a cube because only 3 or 4 are visible at once. Turn a die and count the spots 1 to 6 - Pupils who know a can rolls may hesitate on the rolling question; there is no cylinder option, so sphere is the answer - Mixing up the names cylinder and cone. Hold real ones side by side