
Grades 1–3 (P.1–P.3)
Mathematics
An AR classroom game for Grade 3. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 4 rounds in an interactive matching activity.
Curriculum indicatorค 2.1 ป.3/5
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Metric units convert by multiplying or dividing by ten, a hundred or a thousand.
Choose a unit that fits the size of what you are measuring.
Units of time are unlike metric units - they do not convert in tens.
Before you play
Know how measurement units relate: metres and centimetres, kilograms and grams, litres and millilitres, kilometres and metres (indicators ค 2.1 ป.3/5 and ป.3/9), choose a suitable unit, and recall units of time.
4 matching questions - 1 m = 100 cm, 1 kg = 1000 g, 1 litre = 1000 ml, 1 km = 1000 m - The distance to school with kilometres, the weight of one biscuit with grams - 1 day = 24 hours, 1 year = 12 months - 3 × 6 = 18 and 4 × 9 = 36
Use to close the measurement unit, about 6 minutes, team mode. - In Q1 three pairs are 1000 but 1 metre is 100; after revealing, build a unit table on the board for pupils to copy - For time, point out that it does not convert in tens, hundreds and thousands like the other units - Q4 is times tables, not measurement - Play it linked to the class to record results in the mark book
- Matching 1 metre to 1000 cm and 1 km to 100 m by swapping the numbers. Point to a metre stick with its 100 centimetre marks - Matching the distance to school to centimetres or metres, since some pupils live close by. Hear their reasons and explain that road distances are usually given in kilometres - 1 kg, 1 litre and 1 km all convert to 1000, so pupils who look only at the number swap them. Remind them to read the unit on the right-hand card