
Grades 1–3 (P.1–P.3)
Science
An AR classroom game for Grade 2. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 6 questions in an interactive multiple choice activity.
Curriculum indicatorว 2.2 ป.3/2
A look before you play
A few real prompts from the game to help you choose an activity for your class.
A force is what makes an object move, stop, or change shape.
Both a push and a pull are forces we apply to an object.
Friction between the ball and the ground slows it until it stops.
Before you play
Early ideas about force: a force is a push or a pull, friction stops a rolling ball, smooth surfaces let things slide further, gravity makes things fall, and magnets attract iron. It matches indicator ว 2.2 ป.3/2 (contact and non-contact forces and their effect on motion), a Grade 3 topic, since the curriculum starts forces in Grade 3.
6 questions, multiple choice with three options each - A force is a push or a pull - A rolling ball stops by itself because of friction (distractor: the ball gets tired) - Things slide furthest on a smooth surface - Gravity makes things fall to the ground; a magnet attracts an iron nail, not a gold ring or copper wire
Play it after rolling balls or sliding boxes on different floors, about 5-6 minutes in teams. After questions 3 and 4, roll a ball on the bare floor and on a mat. For question 5, have everyone drop a pencil at once and ask whether any went up. For question 6, if you have a magnet, try it on real coins and wire. You can link it to a class and record it in the gradebook.
- Question 3: choosing no force at all, thinking no push means no force. Point out that the floor is holding the ball back. - Question 6: choosing the gold ring or copper wire, believing magnets attract all metals. Show them it does not stick. - Question 1: choosing the weight of an object, thinking heavy things have more force. Stress that a force is an action, a push or a pull.