
Grades 1–3 (P.1–P.3)
Science
An AR classroom game for Grade 3. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 4 rounds in an interactive matching activity.
Curriculum indicatorว 1.1 ป.5/1
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Animals have features that help them survive where they live.
Each kind of plant suits a different environment.
Camouflage helps an animal escape predators or catch prey.
Before you play
Connects living things' features to where they live: camels, polar bears and cacti adapting, plants and their habitats, camouflage, and bird beaks matched to food. It matches indicator ว 1.1 ป.5/1 (structures and features suited to a habitat as a result of adaptation), Grade 5 content introduced early here.
4 questions, a matching game with four pairs each - Match a polar bear to thick fur and fat, and a cactus to stores water in its stem - Match a mangrove to a mangrove forest and a pine to cold uplands - Match a leaf insect to shaped like a leaf - Match a woodpecker to insects under bark and a duck to filters food from water
Use it after pictures or clips of animals in different habitats, about 6-8 minutes in teams. After question 4, have teams guess what food a chicken's or a sparrow's beak suits. On question 3, point out that a squid squirting ink is escaping rather than camouflaging, so children do not learn it wrongly. A good follow-on is designing an imaginary desert animal. You can link it to a class and record it in the gradebook.
- Question 1: matching the camel to stores water, or believing the hump holds water, a common misconception. Stress that the hump stores fat. - Question 3: swapping zebra and chameleon, not seeing how stripes hide anything. Show a picture of a whole herd where the stripes blur together. - Question 4: swapping hummingbird and woodpecker since both have long beaks. Compare a slender beak that reaches into flowers with a strong one that drills wood. - Question 1 says animals but includes the cactus, a plant; mention this before playing. In question 3, กิ้งก่า is the general word for lizard: the strong colour-changer is the chameleon, while most Thai garden lizards change colour only a little.