
Grades 1–3 (P.1–P.3)
Mathematics
An AR classroom game for Grade 3. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 6 questions in an interactive multiple choice activity.
Curriculum indicatorค 2.1 ป.3/1
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Two hundred take away one hundred and twenty-eight leaves seventy-two.
Forty-five times two makes ninety.
Five hundred take away two hundred and seventy-five leaves two hundred and twenty-five.
Before you play
Solve money problems (indicator ค 2.1 ป.3/1) with amounts into the hundreds: giving change, totalling several items, saving over several weeks, including two-step problems.
6 multiple-choice questions - Pay 200 baht for a 128-baht item: 72 change - Have 500 baht, spend 275: 225 left - Three 100-baht notes make 300 baht; distractor 103 - Three snacks at 12 baht paid with 50: 14 change - Save 50 baht a week for 4 weeks: 200 baht
Use in the P3 money unit, about 8 minutes, team mode with play notes and coins for each team. - For 200 - 128, have teams count up like a shopkeeper: 128 to 130, then to 200 - Three snacks is a two-step problem; teams write step one (36 baht) before finding the change - Play it linked to the class to record results in the mark book
- Choosing 82 or 62 for 200 - 128 after slipping while borrowing across a zero. Count up instead - For three snacks, choosing 24, or stopping at 36 (not an option) and guessing - Choosing 235 or 215 for 500 - 275 after a borrowing slip. Check with 225 + 275