
Grades 4–6 (P.4–P.6)
Mathematics
An AR classroom game for Grade 4. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 6 questions in an interactive multiple choice activity.
Curriculum indicatorค 2.1 ป.4/3
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Seven times four sides makes twenty-eight.
Five plus eight is thirteen, doubled is twenty-six.
Nine times nine makes eighty-one square units.
Before you play
Find the perimeter and area of rectangles and squares, work back from a perimeter to a side, and explain how area differs from perimeter (indicator ค 2.1 ป.4/3).
6 multiple-choice questions - A square with side 7 has perimeter 28; distractor 49 is its area - A 5 by 8 rectangle has perimeter 26; distractors 13 and 40 - A square with side 9 has area 81 - A 6 by 11 rectangle has area 66 - A square with perimeter 20 has sides of 5 - Perimeter measures the edge, area the inside
Use once both perimeter and area are taught, 7-8 minutes, team mode with squared paper. - Most distractors are the answer to the other measure, such as 49 in a perimeter question and 34 in an area question; after revealing, ask "Is this option an area or a perimeter?" - For Q6, teams trace the edge of a shape on squared paper with a finger, then shade the inside - If many choose 13 for the 5 by 8 rectangle, draw it and label all four sides - Play it linked to the class to record results in the mark book
- Choosing 13 for the 5 by 8 rectangle by adding only two sides, or 40 by finding the area. Label all four sides - Choosing 49 for the square with side 7, confusing area with perimeter - Choosing 10 for the side of a square with perimeter 20 by dividing by 2 instead of 4. Ask how many sides a square has