
Grades 4–6 (P.4–P.6)
Science
An AR classroom game for Grade 5. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 4 rounds in an interactive sorting activity.
Curriculum indicatorว 1.1 ป.5/2
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Sort into
An ecosystem contains both living and non-living parts, all connected.
Sort into
Decomposers turn dead matter back into nutrients in the soil.
Sort into
In some relationships both sides gain; in others one side loses out.
Before you play
Ecosystem sorting: living and non-living components, producers or consumers versus decomposers, relationships where both gain versus one loses, and water versus air pollution. Fits ว 1.1 ป.5/2 (relationships between living things) and ป.5/4 (caring for the environment).
4 questions, a sorting game with four items each - A tree and an insect are living; sunlight and water are non-living - Fungi and bacteria are decomposers; a rice plant and a rabbit are producer or consumer - Bee and flower, myna and buffalo both gain; tick and dog, mistletoe and tree, one loses - Waste water into a canal is water pollution; car exhaust and forest burning are air pollution
Use it after surveying a small ecosystem at school, such as the field or a pond, about 6 minutes in teams. After question 3, ask teams for more examples from home or the rice fields. Question 4 links to seasonal smoke haze from forest and stubble burning; ask for ways to reduce it. You can link it to a class and record it in the gradebook.
- Question 3: putting myna and buffalo with one loses, thinking the bird pecks the buffalo. Explain that the bird eats ticks off it, so the buffalo gains. - Question 2: calling fungi producers because they grow from the soil like plants. Stress that fungi have no chlorophyll and cannot make food. - Question 1: calling water living because life needs it. Separate needed for life from being alive.