Skip to content
What animals can do

English

What animals can do

An AR classroom game for Grade 2. Learners can aim with their hands at the camera or play by tapping the screen.

This set has 6 questions in an interactive multiple choice activity.

Curriculum indicatorต 1.2 ป.2/1

A look before you play

Sample questions

A few real prompts from the game to help you choose an activity for your class.

  1. A bird can ___.

    • fly
    • swim under water
    • read
    Read the explanation

    A bird has wings and can fly; reading and diving are things it cannot do.

  2. A fish can ___.

    • walk
    • swim
    • fly
    Read the explanation

    A fish lives in water and can swim, but cannot walk on land - it has no legs.

  3. A monkey can ___.

    • fly
    • swim fast
    • climb
    Read the explanation

    A monkey has gripping hands and feet, so it climbs well. "Climb" is the word.

Before you play

Game teaching guide

What children will practise

Choose the verb that says what an animal can or cannot do, using A ... can ___ and A dog cannot ___, ready for simple spoken exchanges (indicator ต 1.2 ป.2/1).

What's in the worksheet

6 questions, multiple choice with 3 options - A bird can ___. Answer: fly - A monkey can ___. Answer: climb - A dog cannot ___. Answer: fly (the only cannot item) - An elephant can ___. Answer: swim

How to use it in class

Play in teams after learning action verbs (fly, swim, climb, jump), for about 5 minutes. Teams act out their answer before confirming. - Read cannot slowly and stress it in A dog cannot, because three can questions come first - If the elephant item goes badly, tell them elephants swim using the trunk like a snorkel - Play it linked to your class so the scores go into the gradebook

Common sticking points

- A dog cannot ___ (Q4): choosing run or bark because they miss the not. Have them point to cannot on screen first - An elephant can ___ (Q6): avoiding swim because elephants seem too big. A short clip of an elephant swimming settles it - A monkey can ___ (Q3): drawn to swim fast because climb is unfamiliar