
Grades 1–3 (P.1–P.3)
English
An AR classroom game for Grade 2. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 6 questions in an interactive multiple choice activity.
Curriculum indicatorต 1.2 ป.2/1
A look before you play
A few real prompts from the game to help you choose an activity for your class.
A bird has wings and can fly; reading and diving are things it cannot do.
A fish lives in water and can swim, but cannot walk on land - it has no legs.
A monkey has gripping hands and feet, so it climbs well. "Climb" is the word.
Before you play
Choose the verb that says what an animal can or cannot do, using A ... can ___ and A dog cannot ___, ready for simple spoken exchanges (indicator ต 1.2 ป.2/1).
6 questions, multiple choice with 3 options - A bird can ___. Answer: fly - A monkey can ___. Answer: climb - A dog cannot ___. Answer: fly (the only cannot item) - An elephant can ___. Answer: swim
Play in teams after learning action verbs (fly, swim, climb, jump), for about 5 minutes. Teams act out their answer before confirming. - Read cannot slowly and stress it in A dog cannot, because three can questions come first - If the elephant item goes badly, tell them elephants swim using the trunk like a snorkel - Play it linked to your class so the scores go into the gradebook
- A dog cannot ___ (Q4): choosing run or bark because they miss the not. Have them point to cannot on screen first - An elephant can ___ (Q6): avoiding swim because elephants seem too big. A short clip of an elephant swimming settles it - A monkey can ___ (Q3): drawn to swim fast because climb is unfamiliar