
Grades 1–3 (P.1–P.3)
English
An AR classroom game for Grade 2. Learners can aim with their hands at the camera or play by tapping the screen.
This set has 4 rounds in an interactive sorting activity.
Curriculum indicatorต 1.1 ป.2/2
A look before you play
A few real prompts from the game to help you choose an activity for your class.
Sort into
Separate what can fly from what can swim.
Sort into
Each question word asks for a different kind of information.
Sort into
Separate parts of the head from the rest of the body.
Before you play
Sort flying vs swimming animals, Who vs Where questions, parts on the head vs elsewhere, and what people can vs cannot do, practising reading words and short sentences (ต 1.1 ป.2/2).
4 questions, sorting into 2 groups - bird, bee can fly; fish, duck can swim - Who is he? Who are they? ask about a person; Where is it? Where do you live? ask about a place - hair, ear are on the head; hand, foot are not - A person can walk, read; a person cannot fly, live under water
Use to close a lesson on Who and Where or on can and cannot, about 5 minutes. Play as a whole class and vote by hands before each drag. - For body parts, have children touch their own hair, ear, hand and foot as you say them - If a child objects that ducks can fly too, praise the observation and say this game puts duck with swimmers - Play it linked to your class to record results in the gradebook
- duck (Q1): dragged to can fly, because ducks really do fly. This is not the child's error; explain before playing - bee: an unknown word for some, so it lands in the wrong group. Tell them it means ผึ้ง - Swapping Who are they? and Where do you live? when reading only the end. Look at the first word, Who or Where